Script Systems
A page to track script systems and their implementation.
Basic script system agreement
CSF
HCR Core (for basic levels of persitence)
UOA Crafting (WIth some thought given later to crafting magical items with the built in NWN2 system)
Housing
JBs Karstair's Club type script - PCs can join a club where they get access to a bunk room and a persistent lock box. This is for initial housing and very limited persistent storage.
Persistent Storage
JB has a set of scripts from the vault, that allow invenory tracking either by the Tag of the chest or the name of the player (ie chest controled inventory or player controlled inventory) Its easy to control the size of the inventory, and chests can be locked - so only the opening player can see the contents.
page revision: 1, last edited: 20 Mar 2007 09:54